Monday 5 October 2015

A SAGA of beginners luck!

It has come to that time of year when the DDWG is once more scheduled to elect or re-elect the committee for the 2015/16 year. The AGM is rarely more than 45 minutes but it means that gaming time will be short; on the plus side my good friend for over 40 years, Paul Martin, will be there for the meeting.
Paul lives in North Dorset and is one of DDWG's affiliate members (a discounted rate for living over 20 mile from Devizes) and only come to the club on the occasional Sunday. The gaming is usually preceded by a curry and it makes a great opportunity to catch up. Yesterday was no different; curry and gaming but what to play?
Not having played SAGA for some time I decided to dust off my Vikings and Normans for a couple of hours of fun. I have almost finished the new huts and fences for my Dark Age village so they made a first outing to the table top.


My Dark Age village is a mix of mdf buildings from a number of manufacturers and scratch built buildings. Wattle fences are from Renadra
Paul opted to use Vikings so I had the Normans and had worked out two matching forces of 6 pts each: 1 general, 1 unit of 4 Hearthguard, 3 units of 8 warriors and one unit of 12 strong Levy bow each.
The fearless Normans deployed for the Viking onslaught
The  Viking raiders prepare their advance
Paul took the initiative and advanced into the village pushing his Thrall bowmen to the fore. The Normans had a fortunate first roll of their Saga dice and managed to fire double their normal range with an ability that killed two of the Thralls facing them. After that it all went downhill for the Normans!
A nice view of the scratch-built huts - maybe the Normans would have been better off hiding in them?
It should not be that difficult to roll high numbers on a D6...but it was yesterday. As for Paul who had brought what he laughingly calls his 'lucky dice' as he normally has dreadful die rolls; well he couldn't throw much below a four for the whole game.
Two Norman units melted away in two moves leaving just four Saga Dice for the Normans to use. The Viking luck held and although two units were down to one man they managed to keep out the way and therefore retain the Saga dice needed to keep the Viking steam-roller coming forward.

Erik the Pink (illegitimate son of Erik the Red and Snow White) leads his unit of Bondi forward to smash the Norman cavalry. The Viking ship grave in the background would not be needed for this game!

It was a fun game and even though the Norman general issued a personal challenge to the Viking leader, deployed as many abilities as he could with four Saga dice he died horribly to the Viking axe.

As it was only Paul's second game of Saga in two years it was a worthy win...or beginners luck? And that is how Sagas are made.